Lens of Emotion

Lenses: Guidelines – ranging from general design to specific disciplines; some more refined than others, but none perfect. These can have a variety of applications, whether it is: That said, the application and the context vary the output from lens to lens. The Lens of Emotion by Jesse Schell – unlike some other lenses – …

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(Ignore) The Introduction

There is an abundance of game design resources out there to learn from, but little time to actually spend on them. Much of our time is wasted on deciding what to explore first. My blog is only adding to this endless sea of information. However, this is precisely why I intend to only post to-the-point …

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